The PC gaming market was valued at $36 billion at the end of 2016 showing how millions of players across the world still love their PC games. In celebration of this popular sector, let’s take a look at how the games have changed over the past decade.
2007 – Bioshock (Irrational Games)
First person shooters have always been a hit with PC gamers. Ever since the days of Unreal Tournament and Half-Life they have been ever-present on the shop shelves.
Bioshock sees players take on the role of protagonist Jack after he survives a plane crash in a fictional world. The game was considered a spiritual sequel to the System Shock games and the difference in graphics and plot between the two sets of games showed how far PC technology had come.
2008 – Grand Theft Auto IV (Rockstar Games)
Grand Theft Auto III introduced us to the open world set-up that has taken GTA to the next level.
GTA IV took things a step further with some of the finest game play to have ever graced the PC platform. It was proof that a game can have depth and look visually stunning.
The game became the fastest-selling entertainment product of all-time upon release generating $500 million in its first week of sales.
2009 – League of Legends (Riot Games)
The concept of eSports was hardly mainstream news back in 2009 when Riot Games unleashed the multi-player online battle arena title League of Legends onto the PC gaming market.
Fast forward to 2016 and the League of Legends World Championship witnessed a prize pool worth $6.7 million with more than 43 million people viewing the finals.
It was also recently announced that due to the game’s popularity as an eSport, it would be included as a medal event at the 2022 Asian Games.
2010 – Mass Effect 2 (BioWare)
The sequel to the original best-selling Mass Effect once again throws players into the world of science fiction. Set in the 22nd century, players become Commander Shepherd leading an elite team of fighters on a suicide mission to defeat the evil insectoid species called The Collectors.
The game won Best Game at the 2011 BAFTA Awards cementing BioWare’s place amongst the greatest developers ever.
2011 – The Elder Scrolls V: Skyrim (Bethesda Game Studios)
It was the release of The Elder Scrolls V: Skyrim that showed how iconic a game’s soundtrack can become.
Composer Jeremy Spoule worked his magic and games have tried to mimic the impact of that soundtrack ever since but none quite hit those heights.
The game is also widely considered one of the greatest PC games ever released. Players enter the fictional open world of Skyrim where they must complete tasks and build up their character’s attributes.
2012 – Guild Wars 2 (ArenaNet)
The release of this game showed the increasing popularity of mass multi-player online titles that were so prevalent in the PC gaming market at the time.
Set in the fantasy world of Tyria, where the Destiny’s Edge guild are at war with the Elder Dragons. 5 million copies were sold by 2015 at which point the base game was made free-to-play.
2013 – The Walking Dead: Season 2 (TellTale Games)
Mobile gaming is now one of the most lucrative platforms in the world. The Walking Dead series by TellTale Games puts players into The Walking Dead universe. Players take control of survivor Clementine as they choose their own destiny against the backdrop of a zombie apocalypse.
The success of this game in the mobile genre was an early sign of how successful mobile games could become and how effectively they could transfer to other platforms.
2014 – Dragon Age: Inquisition (BioWare)
An action role-playing game is always received well by hardcore gamers so when the masters at Bioware released this title it was inevitably going to cause a stir.
Players must become The Inquisitor and calm civil unrest in the land of Thedas. Many consider it a modern version of Doom with the inclusion of the “Breach” (a tear in the sky) allowing demons into the human world.
Proof of just how far games have come since the original Doom was released in 1993.
2015 – The Witcher 3: Wild Hunt (CD Projekt Red)
Sharp graphics and advanced gameplay reached new levels with this third instalment in The Witcher series.
Played in the third person in an open world scenario, this game possessed every single one of the finest attributes of modern day PC gaming.
Players must take on the role of Geralt of Rivia, who is the eponymous Witcher. He is seeking his daughter who is on the run from the evil Wild Hunt clan. Simply stunning and addictive.
2016 – FIFA 16 (EA Sports)
If one game has been influential in creating such a strong online gaming community then it has to be the FIFA series from EA Sports. FIFA 16 took things to a whole new level.
FIFA Ultimate Team was already drawing players to the online platform to face others around the world but the offline tournaments that consisted of online qualifiers from the FUT Weekend tournaments gave online FIFA players a celebrity status that continues to grow in the present day.
2017 – Rock Band VR (Harmonix)
The year 2017 is set to be owned by virtual reality technology. The PC benefits from the arrival of both the Oculus Rift and HTC Vive headsets that are PC-tethered.
Rock Band VR gives players the chance to live their dream of performing in a chart-topping rock band. VR is certainly where the future lies. VR revenues are set to hit $7.2 billion by the end of 2017 (http://variety.com/2017/digital/news/virtual-reality-industry-revenue-2017-1202027920/). A new evolutionary step for PC game developers.